Oct 14, 2016
All of which goes to show that external constraints aren’t antithetical to fun, but rather a precondition of it: a game with no limiting rules is no game at all. One curious consequence of this is that fun isn’t always, or even usually, pleasurable. Ask any serious player of chess, golf or video games, and they’ll concede it’s often a struggle – otherwise, why bother playing? Fun, from this perspective, isn’t a matter of enjoying yourself in the moment, but of looking back with satisfaction at having found creative new possibilities in whatever constraints you’re facing.